cynic
14-09-2004, 06:49 PM
FROM : http://www.crashday.com
http://www.crashday-game.de/pages_e/screenshots.htm
Crashday puts you in the world of stunts, dents and adrenaline: whether you prefer to smash your vehicle into pieces with breath-taking stunts or better still prefer to race against your enemies in on custom highspeed race tracks - maybe you also just want to show your fellow man what a serious head-on collision can be like!?
Today there are no rules -
it's crash day!
In tradition of the famous classic stunt racer "Stunts" (Distinctive Software) and the wrecking game "Carmageddon" (SCI) CRASHDAY comes up with a whole new gaming experience: realistic stunt physics, absolute freedom of movement and the ability to create and share an unlimited number of custom maps built with an powerful, but easy-to-use track editor.
The integrated track editor of Crashday builds up the base for all driving areas in the game. You build maps independent of any physical limits and it's up to you to decide whether you put ramps, hills, loops, tunnels or whole cities onto the track.
After release the game's development tools will be offered free of charge making it possible to even create and hand down own custom cars and new track pieces for Crashday.
Crashday main features
Stunt racing game with convincing stunt physics
Absolute freedom of movement
Powerful, easy-to-use track editor
(containing sets for country side environments, race tracks, highways, towns & cities,
offroad tracks, stunt pieces and much more)
Numerous game modes (+ team-based modes)
Full multiplayer support via Internet and LAN
Career mode
13 varietal, detailed vehicles
Detailed damage model including real-time dents,
detachable car parts and breakable headlights and car windows
Numerous tuning possibilities
(wings, rims, engine, decals/airbrush, performance exhausts...)
Car accessories and weapons optionally available
Support for savable replays files
Making the community grow
Possibility to build an almost unlimited number of racing tracks with the flexible track editor
(Track files without preview picture only 5-50KB in size, suitable for online matches and fansite track downloads)
Create custom cars afterwards (by SDK)
Create custom track pieces afterwards
(jumps etc.) (by SDK)
New time-of-day settings can be installed
http://www.crashday-game.de/pages_e/screenshots.htm
Crashday puts you in the world of stunts, dents and adrenaline: whether you prefer to smash your vehicle into pieces with breath-taking stunts or better still prefer to race against your enemies in on custom highspeed race tracks - maybe you also just want to show your fellow man what a serious head-on collision can be like!?
Today there are no rules -
it's crash day!
In tradition of the famous classic stunt racer "Stunts" (Distinctive Software) and the wrecking game "Carmageddon" (SCI) CRASHDAY comes up with a whole new gaming experience: realistic stunt physics, absolute freedom of movement and the ability to create and share an unlimited number of custom maps built with an powerful, but easy-to-use track editor.
The integrated track editor of Crashday builds up the base for all driving areas in the game. You build maps independent of any physical limits and it's up to you to decide whether you put ramps, hills, loops, tunnels or whole cities onto the track.
After release the game's development tools will be offered free of charge making it possible to even create and hand down own custom cars and new track pieces for Crashday.
Crashday main features
Stunt racing game with convincing stunt physics
Absolute freedom of movement
Powerful, easy-to-use track editor
(containing sets for country side environments, race tracks, highways, towns & cities,
offroad tracks, stunt pieces and much more)
Numerous game modes (+ team-based modes)
Full multiplayer support via Internet and LAN
Career mode
13 varietal, detailed vehicles
Detailed damage model including real-time dents,
detachable car parts and breakable headlights and car windows
Numerous tuning possibilities
(wings, rims, engine, decals/airbrush, performance exhausts...)
Car accessories and weapons optionally available
Support for savable replays files
Making the community grow
Possibility to build an almost unlimited number of racing tracks with the flexible track editor
(Track files without preview picture only 5-50KB in size, suitable for online matches and fansite track downloads)
Create custom cars afterwards (by SDK)
Create custom track pieces afterwards
(jumps etc.) (by SDK)
New time-of-day settings can be installed