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View Full Version : FSW PC - Thoughts


coogle
04-10-2004, 12:12 PM
I got this game last week and it's fairly fun, I like the way the teams move and most of the engine works however my crits are....

- Not an option of playing FPS, so it loses out to Rainbow 6 ver3 in that the teams are the same size and similar tactics are used.

- The artificial diffferences between grenades. You can't throw a explosive grenade as far as a smoke? piffle. You also can't throw them onto roof tops etc.

- No facility for sniping. In real war you could set up suppresion fire, then line up a shot for the sniper and when the guy pops his head up you put a bullet in it, rather than these futile battles where you are each shooting from full cover.

- The M203 grenade launcher works much like a sniper rifle. It has no drop over long distances.

- There seems to be no differences in the weapon powers, the m16 is the same as the m60.

- only 2 person multiplayer. It would be nice if they had a 3rd person shooter options. So one commander could issue orders, and from a 3rd person perspective you could control a grunt each.

MMMM.... That is all.

muttster
04-10-2004, 01:12 PM
i agree.

it is a fun game back lacks alot.

maybe a few patches will fix the issues :evil: :P

coogle
04-10-2004, 02:35 PM
Hopefully, or maybe what they need is a War scenario. Where you have two commanders etc on each side, and they tell their Team leaders to do things so you have an RTS mixed in. Could be interesting. So each Team leader controls their unit in the conflict.

mmm possibilites....

-=CAMPIN CARTER=-
04-10-2004, 04:21 PM
*slaps head*
*sigh*
FSW is not that type of game you shoe
its not a FPS its a game where you tell them what to do and they do it the guy automatically adjusts his M203 for the shots

coogle
04-10-2004, 08:50 PM
MMM... I know, but I didn't think those grenades could go as far as the RPG's and there is no curve in the angle.

There's one part you are supposed to suppress a guy with an RPG at the end of the alley, so your team can move forward. The RPG shot takes about 8 seconds to travel the length of the alley. So An M203 with no curve on the shot can travel what is about 150 meters? I doubt it.

cynic
04-10-2004, 08:56 PM
I agree coogle,

that grenade weapon is a tad f'ked.

Theres a lot that needs improvement in the game, for $90 i was a bit dissapointed with the linera nature of it.

Position guys....tell them to shoot...move up next guys...tell them to shoot...move all guys up...shoot....woot..mission over.

im up to chapter 5.....so i have spent more than 5 minutes playing it.

They better bring out a crack to allow m/player over LAN or i wont b impressed. :evil:

coogle
04-10-2004, 11:22 PM
I thought you could already M/play it but then again I haven't tried.

cynic
04-10-2004, 11:38 PM
yeah, m/p is possible, but you have to be connected to the net.

so...there wont be any m/p action at ccgl unless a crack is released.